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Socio-demographic data

At the beginning we want to concentrate on the socio-dempgraphic data (gender, origin, etc.) of the participants. Like already mentioned, we are able to use 12765 datasets for evaluation.     Gender:  Out of 12573…

Long-term (persistent) browser-based games

Players of browser-based games are a large part of our survey. That means the majority of participants is playing browser-based games. The biggest part of them are long-term (persistent) browser-based games. At all this are…

5.000 participants!

Today the Survey reached the magic 5.000 participants border. This is really a big amount ot participants, but it is not enough for a meaningful analysis. Because we focus on different types of online games,…

15.000 Participants

First of all we would like to wish all participants and all interested visitors of this website a happy and successful New Year! This new year directly starts with a great news, because at the…

10.000 Participants!

It is managed! Already 10.000 participants fully filled out our survey  "How do you play? - Yet another survey about online gaming (YASAOG)". In this moment we would like to thank all supporters again. Without…

7.500 Participants

Already 7.500 participants took part in our survey "How do you play?". So let us keep our fingers crossed for getting another 7.500 participants. All involved persons of the project "Entertainment Online - A study…

Survey ended

After a runtime of nearly three months and more than 17.000 participants we ended our survey in the end of January. Again many thanks to all participants and supporters! 2008/02/06 - 20:20

Data cleansing

After an intensive data cleansing process there are 12.765 datasets of all 17.000 participants, which will be uses for all further evaluations and calculations. All other datasets are deselected by different criterias to comply with…

Website almost complete

Entertainment-Online.org now is almost complete filled with content. As from now you can use our contact sheet if you have questions about our research, suggestions for our survey on online games (browser-based games / client…